feat(routing)!: task rules become per-complexity model maps
The single per-task «Complexity» pin was the wrong shape — what you actually
decide is WHICH model serves a task at WHICH complexity. A task rule is now a
per-tier map, edited in the console as rows of “model ▾ + complexity ▾” pairs
(plus ×/add) inside each task:
[routing.tasks.code]
low = ["cheap-coder"]
high = ["best-coder"]
any = ["generic-coder"] # leads at every tier after the tier pick
Chain order: the task's tier-specific list → (at high: the global high chain,
so escalation still beats any-tier pins) → the task's any-tier list → the
global tier chain → default as the last resort; deduplicated. Plain-array
rules keep meaning "any tier" unchanged, and the short-lived {models, tier}
form from the previous commit is normalized into the map on load.
Verified live: legacy config migrated visibly in the editor, pairs survive
save+reload, a math prompt at low ignored the math@high pair, per-tier leads
confirmed by unit tests (19 passing).
This commit is contained in:
Vendored
+3
-1
@@ -626,5 +626,7 @@ export default {
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"keys.col.costAll": "$ 累计",
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"routing.tasks.tier": "复杂度",
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"routing.tasks.tierAuto": "自动(路由器)",
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"routing.tasks.tierHint": "为该任务固定复杂度层级:替换路由器的判断,high 仍会越过模型列表进行升级。",
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"routing.tasks.tierHint": "哪个模型在哪个复杂度上处理该任务;「任意」在所有层级领先。顺序即回退顺序。high 判定仍会越过「任意」条目升级。",
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"routing.tasks.tierAny": "任意复杂度",
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"routing.tasks.addModel": "模型",
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};
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